El Impacto de una Novedosa Tecnología de Realidad Virtual Inmersiva Asociada a Serious Games en Pacientes con Enfermedad de Parkinson en la Rehabilitación de las Extremidades Superiores: Un Estudio de Intervención de Métodos Mixtos Return List Contact Author Open URL Article Author´s name Sánchez-Herrera-Baeza, P., Cano-de-la-Cuerda, R., Oña-Simbaña, E., Palacios-Ceña, D., Pérez-Corrales, J., Cuenca-Zaldivar, J.N., Güeita-Rodriguez, J., Balaguer-Bernaldo de Quirós, C., Jardón-Huete, A., y Cuesta-Gomez, A. Article title in Spanish El Impacto de una Novedosa Tecnología de Realidad Virtual Inmersiva Asociada a Serious Games en Pacientes con Enfermedad de Parkinson en la Rehabilitación de las Extremidades Superiores: Un Estudio de Intervención de Métodos Mixtos Article title in English The Impact of a Novel Immersive Virtual Reality Technology Associated with Serious Games in Parkinson’s Disease Patients on Upper Limb Rehabilitation: A Mixed Methods Intervention Study Name of journal sensors Year of publication 2020 Volume of the journal Pages of the journal Keywords Parkinson,s disease, biomedical technology, biomedical enhancement, neurological rehabilitation, y mixed methods research DOI https://doi.org/10.3390/s20082168 Summary in Spanish Summary in English Background: Parkinson’s disease is a neurodegenerative disorder that causes impaired motor functions. Virtual reality technology may be recommended to optimize motor learning in a safe environment. The objective of this paper was to evaluate the effects of a novel immersive virtual reality technology used for serious games (Oculus Rift 2 plus leap motion controller—OR2-LMC) for upper limb outcomes (muscle strength, coordination, speed of movements, fine and gross dexterity). Another objective was to obtain qualitative data for participants’ experiences related to the intervention. Methods: A mixed methods intervention (embedded) study was used, with a qualitative design after a technology intervention (quantitative design). The intervention and qualitative design followed international guidelines and were integrated into the method and reporting subheadings. Results: Significant improvements were observed in strength (p = 0.028), fine (p = 0.026 to 0.028) and gross coordination dexterity, and speed movements (p = 0.039) in the affected side, with excellent compliance (100%) and a high level of satisfaction (3.66 ± 0.18 points out of the maximum of 4). No adverse side effects were observed. Qualitative findings described patients’ perspectives regarding OR2-LMC treatment, facilitators and barriers for adherence, OR2-LMC applications, and treatment improvements. Conclusions: The intervention showed positive results for the upper limbs, with elements of discordance, expansion, and confirmation between qualitative and quantitative results. Bibliographic reference